public class Point3D extends Object
float
u
v
x
y
z
Point3D()
Point3D(float x, float y)
Point3D(float x, float y, float z)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public float x
public float y
public float z
public float u
public float v
public Point3D(float x, float y, float z)
public Point3D(float x, float y)
public Point3D()